If I'm the only one pushing Linux gaming, we have a serious problem. I'm happy for the contributions I've made, but I would be happier to know that Linux gaming can continue if I get hit by a bus. There are others out there doing what I do. You should interview them too.
Ryan C. Gordon Carolinian
Source
Quoted in Luboš Doležel, "Interview: Ryan C. Gordon" AbcLinuxu.cz (2011-03-08)
- form
- interview
- year
- 2011
Cite this record
“If I'm the only one pushing Linux gaming, we have a serious …” Ryan C. Gordon. Carolina Quotes, record CQ-26206C1B45. https://carolinaquotes.com/quote/26206c1b45
More from Ryan C. Gordon
I found I loved playing Serious Sam (it really captured the feel of the original Doom!), and hated working a cash register, so I wrote to the only email address I could find for Croteam (one of their artists!), and talked them into letting me do a Linux port. From there, I had some luck and started collecting other work... Now I do this sort of thing full time. I've touched pretty much every major game engine of the last decade, and worked with a lot of games.
The simple fact is that code quality tends to improve as you move between platforms... non-obvious bugs on Windows become VERY obvious in the Linux port and vice versa, and thus get fixed. So even the Windows gamers will win in all of this.
Video games are sexy. People need to be aware that GNU/Linux is more than just something to drive your webservers... A lot of people (myself included) feel that video games are a major factor in getting GNU/Linux to the masses. I can't count the number of people that have said, "Thanks for porting [GAME X]! It was the only reason I kept a Windows partition around!"